Friday, April 17, 2015

Art Video Game: Brainstorming

Themes

Deforestation - A chainsaw could be used to represent this problem. This is a problem because our forests are natural sinks of carbon dioxide and produce fresh oxygen, also they help in regulating temperature.

Over-fishing - A fish could be used to represent this problem. This is a problem because if we constantly over-fish there will be hardly any fish left for people to catch. Also it will destroy the food chains in the locations where they are over fished because there would be other creatures that need that fish in order to survive.

Our First Nations - A totem could be used to represent this problem. This is a problem because our First Nations people are being neglected. They take care of the Earth better than many of us do today. They take what they need not what they want. 


The theme I am most interested in from above is Over-fishing because, I enjoy fishing with my brothers and if all of the fish get over-fished there won't be many fish left for other generations to catch them. Fishing can teach people patience and how to be quite for varying periods of time.

My plan to make this game is to have it styled like Flappy Bird, but instead of a bird it will be a fish swimming through the ocean avoiding the fishing nets above and the rocks below. The font I will use will have to "flow" like how waves flow across the ocean. The instruction/home screen will have a link to a website to learn more about over-fishing and it will show the title of the game and how to play it. The lose screen will say something like "Congratulations, you avoided __ fishing nets before you got caught" and it would have a button if you wanted to play again. The background will be underwater with a few fish in the background.



No comments:

Post a Comment